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McCann, Robert M.; Dailey, René M.; Giles, Howard; Ota, Hiroshi
doi: 10.1080/10510970500319286pmid: N/A
Guided by theoretical models, this research examines (for the first time within the same design) young American adults' reports of age stereotypes, norms of respect, beliefs about intra‐ and intergenerational communication, and communication satisfaction toward young adult, middle‐aged, and older adult targets. Multivariate analyses showed that as age of target increased so did trait attributions of benevolence, norms of politeness and deference, and communicative respect and satisfaction; however, attributions of personal vitality decreased linearly. Path analyses revealed that the more young adults stereotyped older adults as benevolent and personally vital, the less likely they were to report avoiding communication with them. Deference norms also positively related to the degree of communicative respect afforded older adults and the more respondents reported avoiding communication with them, the less satisfied they were with their intergenerational conversations.
Lachlan, Kenneth A.; Smith, Stacy L.; Tamborini, Ron
doi: 10.1080/10510970500319377pmid: N/A
Americans are increasingly concerned about video games, presumably due to the amount and graphicness of violence they contain. Social Cognitive Theory suggests that people are more likely to imitate characters they see as attractive or similar to self. To date, however, little research has examined attributes of violent characters in video games related to this issue. This content analysis examined 10 minutes of play from 60 of the most popular video games. Adapting the coding scheme from the National Television Violence Study (Smith et al., 1998; Wilson et al., 1997, 1998), various demographic and contextual features of violent characters and violent interactions were assessed. The results show that violent game characters have attributes that are likely to increase the extent to which some players perceive them as attractive and similar. Moreover, these violent characters engage in aggression that is presented as justified or graphic.
doi: 10.1080/10510970500319401pmid: N/A
A thematic analysis of an on‐line bulletin board for parents of large families revealed three prominent patterns of talk related to advice seeking and giving, celebration of family, and justification of family size. This combination of discursive behaviors seem to be largely social supportive in nature and may have implications regarding the lack of face‐to‐face social support for large families and the potential importance of communication within on‐line groups for providing that support.
Christine Banwart, Mary; McKinney, Mitchell S.
doi: 10.1080/10510970500319443pmid: N/A
Throughout the literature much of the research on political campaign debates has focused on presidential debates and has largely ignored non‐presidential debates, particularly those featuring candidates competing in mixed‐gender races. The purpose of this study is to draw attention to these non‐presidential debates and particularly those in which gender may play a pivotal role. Through our analysis of four debates—two gubernatorial and two U.S. Senate debates—we advance the notion of debatestyle as a useful analytic scheme to examine the verbal content of female and male candidate debate dialogue. While few differences in female and male debatestyles ultimately emerged, results of the current study indicate that female and male political candidates, when engaged in debate, adopt a strategy of gendered adaptiveness that offers important contributions to both research on political debates as well as research on gender and politics.
doi: 10.1080/10510970500319450pmid: N/A
This study examined the extent to which the amount and quality of work‐related information employees received was associated with the quality of their relationships with peer co‐workers and their immediate supervisors. Results indicated that supervisor–subordinate relationship quality was positively related to both the amount and quality of information employees received from their immediate supervisor. In addition, employees’ proportions of information peer relationships were negatively related, and their proportions of collegial peer relationships were positively related, to the quality of information they received from their co‐workers. Regression analyses also indicated that the quality of information employees received from their supervisors and co‐workers was positively related to their job satisfaction and commitment to the organization.
Susskind, Alex M.; Schwartz, Donald F.; Richards, William D.; Johnson, J. David
doi: 10.1080/10510970500319476pmid: N/A
This article documents the 30‐year history of communication network research at Michigan State University (M.S.U.), providing a case study of the evolution and diffusion of an academic innovation. Three past and continuing issues for network scholars are identified: a lack of professional reward for developing user‐friendly computer programs, unresolved methodological problems, and a need for better theoretical and conceptual frameworks. The narrative also illustrates the difficulty communication as a discipline has in impacting broader intellectual traditions. The story begins with the first doctoral dissertation (Schwartz, 1968) and the first network analysis software program in 1970 (Richards’ Negopy), continuing to the last dissertation (Susskind, 1996), and ending in 1998 when J. David Johnson left the M.S.U. faculty. Other major players in the M.S.U. network tradition included David K. Berlo, Eugene Jacobson, Everett M. Rogers, Vincent Farace, Peter Monge, and Erwin Bettinghaus. Ironically, Schwartz and Susskind met in 1998 while Schwartz was preparing to retire from Cornell University and Susskind was starting as an Assistant Professor in a different department, thus providing closure to the M.S.U. network.
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