TY - JOUR AU - Williams, Kevin D. AB - After an experiment with 148 male participants, results indicated that skinning a video game character to physically resemble the player led to greater identification and psychological involvement with the game's character but did little to impact the feeling of presence. Exposure to violent content also led to greater physical hostility than exposure to nonviolent content. An interaction effect revealed playing a violent game with a character physically resembling the player led to even greater hostility. TI - The Effects of Homophily, Identification, and Violent Video Games on Players JF - Mass Communication and Society DO - 10.1080/15205430903359701 DA - 2010-12-30 UR - https://www.deepdyve.com/lp/taylor-francis/the-effects-of-homophily-identification-and-violent-video-games-on-tV458gnvUi SP - 3 EP - 24 VL - 14 IS - 1 DP - DeepDyve ER -